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https://github.com/ClemensFischer/XAML-Map-Control.git
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Removed LatLonBox
The rotation behavior of a KML LatLonBox has no sufficiently precise specification.
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10 changed files with 75 additions and 144 deletions
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@ -138,71 +138,69 @@ namespace MapControl
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public Location MapToLocation(Point point) => MapToLocation(point.X, point.Y);
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/// <summary>
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/// Transforms a BoundingBox in geographic coordinates to a Rect in projected map coordinates.
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/// Returns null when the BoundingBox can not be transformed.
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/// Transforms a BoundingBox in geographic coordinates to a Rect in projected map coordinates
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/// with an optional transform Matrix when the BoundingBox is not projected axis-aligned.
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/// Returns (null, null) when the BoundingBox can not be transformed.
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/// </summary>
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public Rect? BoundingBoxToMap(BoundingBox boundingBox)
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public (Rect?, Matrix?) BoundingBoxToMap(BoundingBox boundingBox)
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{
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Rect? rect = null;
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Matrix? transform = null;
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var sw = LocationToMap(boundingBox.South, boundingBox.West);
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var ne = LocationToMap(boundingBox.North, boundingBox.East);
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return sw.HasValue && ne.HasValue ? new Rect(sw.Value, ne.Value) : null;
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if (sw.HasValue && ne.HasValue)
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{
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if (boundingBox.ProjectAxisAligned)
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{
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rect = new Rect(sw.Value, ne.Value);
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}
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else
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{
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var se = LocationToMap(boundingBox.South, boundingBox.East);
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var nw = LocationToMap(boundingBox.North, boundingBox.West);
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if (se.HasValue && nw.HasValue)
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{
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var south = new Point((sw.Value.X + se.Value.X) / 2d, (sw.Value.Y + se.Value.Y) / 2d); // south midpoint
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var north = new Point((nw.Value.X + ne.Value.X) / 2d, (nw.Value.Y + ne.Value.Y) / 2d); // north midpoint
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var west = new Point((nw.Value.X + sw.Value.X) / 2d, (nw.Value.Y + sw.Value.Y) / 2d); // west midpoint
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var east = new Point((ne.Value.X + se.Value.X) / 2d, (ne.Value.Y + se.Value.Y) / 2d); // east midpoint
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var center = new Point((west.X + east.X) / 2d, (west.Y + east.Y) / 2d); // midpoint of segment west-east
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var dx1 = east.X - west.X;
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var dy1 = east.Y - west.Y;
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var dx2 = north.X - south.X;
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var dy2 = north.Y - south.Y;
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var width = Math.Sqrt(dx1 * dx1 + dy1 * dy1); // distance west-east
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var height = Math.Sqrt(dx2 * dx2 + dy2 * dy2); // distance south-north
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rect = new Rect(center.X - width / 2d, center.Y - height / 2d, width, height);
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if (dy1 != 0d || dx2 != 0d)
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{
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// Skew matrix with skewX = Atan(-dx2 / dy2) and skewY = Atan(-dy1 / dx1).
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//
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transform = new Matrix(1d, -dy1 / dx1, -dx2 / dy2, 1d, 0d, 0d);
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}
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}
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}
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}
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return (rect, transform);
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}
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/// <summary>
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/// Transforms a Rect in projected map coordinates to a BoundingBox in geographic coordinates.
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/// Returns null when the Rect can not be transformed.
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/// </summary>
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public BoundingBox MapToBoundingBox(Rect rect)
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public BoundingBox MapToBoundingBox(Rect rect, bool axisAligned = false)
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{
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var sw = MapToLocation(rect.X, rect.Y);
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var ne = MapToLocation(rect.X + rect.Width, rect.Y + rect.Height);
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return sw != null && ne != null ? new BoundingBox(sw, ne) : null;
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}
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/// <summary>
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/// Transforms a LatLonBox in geographic coordinates to a rotated Rect in projected map coordinates.
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/// Returns (null, null) when the LatLonBox can not be transformed.
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/// </summary>
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public (Rect?, Matrix?) LatLonBoxToMap(LatLonBox latLonBox)
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{
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Rect? rect = null;
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Matrix? transform = null;
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var sw = LocationToMap(latLonBox.South, latLonBox.West);
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var se = LocationToMap(latLonBox.South, latLonBox.East);
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var nw = LocationToMap(latLonBox.North, latLonBox.West);
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var ne = LocationToMap(latLonBox.North, latLonBox.East);
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if (sw.HasValue && se.HasValue && nw.HasValue && ne.HasValue)
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{
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var south = new Point((sw.Value.X + se.Value.X) / 2d, (sw.Value.Y + se.Value.Y) / 2d); // south midpoint
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var north = new Point((nw.Value.X + ne.Value.X) / 2d, (nw.Value.Y + ne.Value.Y) / 2d); // north midpoint
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var west = new Point((nw.Value.X + sw.Value.X) / 2d, (nw.Value.Y + sw.Value.Y) / 2d); // west midpoint
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var east = new Point((ne.Value.X + se.Value.X) / 2d, (ne.Value.Y + se.Value.Y) / 2d); // east midpoint
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var center = new Point((west.X + east.X) / 2d, (west.Y + east.Y) / 2d); // midpoint of segment west-east
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var dx1 = east.X - west.X;
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var dy1 = east.Y - west.Y;
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var dx2 = north.X - south.X;
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var dy2 = north.Y - south.Y;
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var width = Math.Sqrt(dx1 * dx1 + dy1 * dy1); // distance west-east
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var height = Math.Sqrt(dx2 * dx2 + dy2 * dy2); // distance south-north
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var x = center.X - width / 2d;
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var y = center.Y - height / 2d;
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rect = new Rect(x, y, width, height);
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if (dy1 != 0d || dx2 != 0d || latLonBox.Rotation != 0d)
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{
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// Skew matrix with skewX = Atan(-dx2 / dy2) and skewY = Atan(-dy1 / dx1).
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//
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var t = new Matrix(1d, -dy1 / dx1, -dx2 / dy2, 1d, 0d, 0d);
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t.Rotate(-latLonBox.Rotation);
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transform = t;
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}
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}
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return (rect, transform);
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return sw != null && ne != null
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? new BoundingBox(sw.Latitude, sw.Longitude, ne.Latitude, ne.Longitude, axisAligned)
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: null;
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}
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public override string ToString()
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