mirror of
https://github.com/ClemensFischer/XAML-Map-Control.git
synced 2026-04-05 14:37:01 +00:00
Moved Matrix creation to ViewTransform
This commit is contained in:
parent
a1b8ed1ce8
commit
9cb4a9be7e
7 changed files with 138 additions and 103 deletions
|
|
@ -198,14 +198,21 @@ namespace MapControl
|
|||
public ViewTransform ViewTransform { get; } = new ViewTransform();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the map scale as the horizontal and vertical scaling factors from geographic
|
||||
/// coordinates to view coordinates at the specified location, as pixels per meter.
|
||||
/// Gets the map scale as horizontal and vertical scaling factors from meters to
|
||||
/// view coordinates at the specified location.
|
||||
/// </summary>
|
||||
public Point GetScale(Location location)
|
||||
{
|
||||
var relativeScale = MapProjection.GetRelativeScale(location);
|
||||
return ViewTransform.GetMapScale(MapProjection.GetRelativeScale(location));
|
||||
}
|
||||
|
||||
return new Point(ViewTransform.Scale * relativeScale.X, ViewTransform.Scale * relativeScale.Y);
|
||||
/// <summary>
|
||||
/// Gets a transform Matrix from meters to view coordinates for scaling and rotating
|
||||
/// objects that are anchored at a Location.
|
||||
/// </summary>
|
||||
public Matrix GetMapTransform(Location location)
|
||||
{
|
||||
return ViewTransform.GetMapTransform(MapProjection.GetRelativeScale(location));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -554,7 +561,7 @@ namespace MapControl
|
|||
}
|
||||
}
|
||||
|
||||
SetViewScale(ViewTransform.Scale);
|
||||
ViewScale = ViewTransform.Scale;
|
||||
|
||||
// Check if view center has moved across 180° longitude.
|
||||
//
|
||||
|
|
|
|||
|
|
@ -54,21 +54,10 @@ namespace MapControl
|
|||
public Matrix ViewToMapMatrix { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Transforms a Point from projected map coordinates to view coordinates.
|
||||
/// Initializes a ViewTransform from a map center point in projected coordinates,
|
||||
/// a view conter point, a scaling factor from projected coordinates to view coordinates
|
||||
/// and a rotation angle in degrees.
|
||||
/// </summary>
|
||||
public Point MapToView(Point point)
|
||||
{
|
||||
return MapToViewMatrix.Transform(point);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transforms a Point from view coordinates to projected map coordinates.
|
||||
/// </summary>
|
||||
public Point ViewToMap(Point point)
|
||||
{
|
||||
return ViewToMapMatrix.Transform(point);
|
||||
}
|
||||
|
||||
public void SetTransform(Point mapCenter, Point viewCenter, double scale, double rotation)
|
||||
{
|
||||
Scale = scale;
|
||||
|
|
@ -85,6 +74,46 @@ namespace MapControl
|
|||
ViewToMapMatrix = transform;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transforms a Point from projected map coordinates to view coordinates.
|
||||
/// </summary>
|
||||
public Point MapToView(Point point)
|
||||
{
|
||||
return MapToViewMatrix.Transform(point);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transforms a Point from view coordinates to projected map coordinates.
|
||||
/// </summary>
|
||||
public Point ViewToMap(Point point)
|
||||
{
|
||||
return ViewToMapMatrix.Transform(point);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets scaling factors from meters to view coordinates for a relative map scale.
|
||||
/// </summary>
|
||||
public Point GetMapScale(Point relativeScale)
|
||||
{
|
||||
return new Point(Scale * relativeScale.X, Scale * relativeScale.Y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a transform Matrix from meters to view coordinates for a relative map scale.
|
||||
/// </summary>
|
||||
public Matrix GetMapTransform(Point relativeScale)
|
||||
{
|
||||
var scale = GetMapScale(relativeScale);
|
||||
|
||||
var transform = new Matrix(scale.X, 0d, 0d, scale.Y, 0d, 0d);
|
||||
transform.Rotate(Rotation);
|
||||
|
||||
return transform;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the transform Matrix for the RenderTranform of a MapTileLayer.
|
||||
/// </summary>
|
||||
public Matrix GetTileLayerTransform(double tileMatrixScale, Point tileMatrixTopLeft, Point tileMatrixOrigin)
|
||||
{
|
||||
// Tile matrix origin in map coordinates.
|
||||
|
|
@ -106,6 +135,9 @@ namespace MapControl
|
|||
return transform;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the index bounds of a tile matrix.
|
||||
/// </summary>
|
||||
public Rect GetTileMatrixBounds(double tileMatrixScale, Point tileMatrixTopLeft, Size viewSize)
|
||||
{
|
||||
// View origin in map coordinates.
|
||||
|
|
@ -128,5 +160,17 @@ namespace MapControl
|
|||
return new MatrixTransform { Matrix = transform }
|
||||
.TransformBounds(new Rect(0d, 0d, viewSize.Width, viewSize.Height));
|
||||
}
|
||||
|
||||
internal static Matrix CreateTransformMatrix(
|
||||
double translation1X, double translation1Y,
|
||||
double rotation,
|
||||
double translation2X, double translation2Y)
|
||||
{
|
||||
var transform = new Matrix(1d, 0d, 0d, 1d, translation1X, translation1Y);
|
||||
transform.Rotate(rotation);
|
||||
transform.Translate(translation2X, translation2Y);
|
||||
|
||||
return transform;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,18 +9,13 @@ using System.Linq;
|
|||
using System.Threading.Tasks;
|
||||
using System.Xml.Linq;
|
||||
#if AVALONIA
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Threading;
|
||||
using DependencyProperty = Avalonia.AvaloniaProperty;
|
||||
using FrameworkElement = Avalonia.Controls.Control;
|
||||
using ImageSource = Avalonia.Media.IImage;
|
||||
#elif WINUI
|
||||
using Windows.Foundation;
|
||||
using Microsoft.UI.Xaml;
|
||||
using Microsoft.UI.Xaml.Media;
|
||||
#elif UWP
|
||||
using Windows.Foundation;
|
||||
using Windows.UI.Xaml;
|
||||
using Windows.UI.Xaml.Media;
|
||||
#else
|
||||
|
|
@ -284,16 +279,12 @@ namespace MapControl
|
|||
}
|
||||
|
||||
var viewRect = GetViewRect(rect.Value);
|
||||
#if AVALONIA
|
||||
var transform
|
||||
= Matrix.CreateTranslation(-viewSize.Width / 2d, -viewSize.Height / 2d)
|
||||
* Matrix.CreateRotation(-viewRect.Rotation * Math.PI / 180d)
|
||||
* Matrix.CreateTranslation(viewRect.Rect.Width / 2d, viewRect.Rect.Height / 2d);
|
||||
#else
|
||||
var transform = new Matrix(1d, 0d, 0d, 1d, -viewSize.Width / 2d, -viewSize.Height / 2d);
|
||||
transform.Rotate(-viewRect.Rotation);
|
||||
transform.Translate(viewRect.Rect.Width / 2d, viewRect.Rect.Height / 2d);
|
||||
#endif
|
||||
|
||||
var transform = ViewTransform.CreateTransformMatrix(
|
||||
-viewSize.Width / 2d, -viewSize.Height / 2d,
|
||||
-viewRect.Rotation,
|
||||
viewRect.Rect.Width / 2d, viewRect.Rect.Height / 2d);
|
||||
|
||||
var imagePos = transform.Transform(position);
|
||||
|
||||
var queryParameters = new Dictionary<string, string>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue