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MapProjection.RelativeTransform
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19 changed files with 59 additions and 50 deletions
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@ -60,24 +60,21 @@ namespace MapControl
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Flattening = Wgs84Flattening;
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}
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public override Matrix RelativeScale(double latitude, double longitude)
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public override Matrix RelativeTransform(double latitude, double longitude)
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{
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// h = k/k0 for relative scale
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var h = 1d;
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#if TM_RELATIVE_SCALE // relative scale is usually < 1.001 and hence neglectable
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// φ
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var phi = latitude * Math.PI / 180d;
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var sinPhi = Math.Sin(phi);
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// t
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var t = Math.Sinh(Atanh(sinPhi) - f2 * Atanh(f2 * sinPhi));
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// λ - λ0
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var dLambda = (longitude - CentralMeridian) * Math.PI / 180d;
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var cosLambda = Math.Cos(dLambda);
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// t
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var t = Math.Sinh(Atanh(sinPhi) - f2 * Atanh(f2 * sinPhi));
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var u = Math.Sqrt(1d + t * t);
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// ξ'
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var xi_ = Math.Atan2(t, cosLambda);
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// η'
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var eta_ = Atanh(Math.Sin(dLambda) / Math.Sqrt(1d + t * t));
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var eta_ = Atanh(Math.Sin(dLambda) / u);
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// σ
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var sigma = 1 +
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2d * a1 * Math.Cos(2d * xi_) * Math.Cosh(2d * eta_) +
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@ -90,10 +87,18 @@ namespace MapControl
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6d * a3 * Math.Sin(6d * xi_) * Math.Sinh(6d * eta_);
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var n = Flattening / (2d - Flattening);
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var u = (1d - n) / (1d + n) * Math.Tan(phi);
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h = f1 * Math.Sqrt((1d + u * u) * (sigma * sigma + tau * tau) / (t * t + cosLambda * cosLambda));
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#endif
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return new Matrix(h, 0d, 0d, h, 0d, 0d);
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var m = (1d - n) / (1d + n) * Math.Tan(phi);
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// h = k/k0 for relative scale
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var h = f1 * Math.Sqrt((1d + m * m) * (sigma * sigma + tau * tau) / (t * t + cosLambda * cosLambda));
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var tanLambda = Math.Tan(dLambda);
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// γ, meridian convergence angle
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var gamma = Math.Atan2(tau * u + sigma * t * tanLambda, sigma * u - tau * t * tanLambda);
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var transform = new Matrix(h, 0d, 0d, h, 0d, 0d);
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transform.Rotate(-gamma * 180d / Math.PI);
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return transform;
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}
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public override Point? LocationToMap(double latitude, double longitude)
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