Simplified Tile class

This commit is contained in:
ClemensFischer 2023-08-21 20:48:51 +02:00
parent 7b404446d2
commit 7d78d2587e
4 changed files with 13 additions and 14 deletions

View file

@ -40,26 +40,22 @@ namespace MapControl
public Image Image { get; } = new Image
{
Opacity = 0d,
Stretch = Stretch.Fill,
IsHitTestVisible = false // avoid touch capture issues
};
public bool IsPending { get; set; } = true;
public void SetImageSource(ImageSource image, bool animateOpacity = true)
public void SetImageSource(ImageSource image)
{
IsPending = false;
Image.Source = image;
if (image != null && animateOpacity && MapBase.ImageFadeDuration > TimeSpan.Zero)
if (image != null && MapBase.ImageFadeDuration > TimeSpan.Zero)
{
AnimateImageOpacity();
}
else
{
Image.Opacity = 1d;
AnimateImageOpacity(image);
}
Image.Source = image;
}
private void BeginOpacityAnimation()

View file

@ -25,7 +25,8 @@ namespace MapControl
if (equivalentTile != null)
{
tile.SetImageSource(equivalentTile.Image.Source, false); // no opacity animation
tile.IsPending = false;
tile.Image.Source = equivalentTile.Image.Source; // no opacity animation
}
}

View file

@ -11,9 +11,9 @@ namespace MapControl
{
public partial class Tile
{
private void AnimateImageOpacity()
private void AnimateImageOpacity(ImageSource image)
{
if (Image.Source is BitmapSource bitmap && !bitmap.IsFrozen && bitmap.IsDownloading)
if (image is BitmapSource bitmap && !bitmap.IsFrozen && bitmap.IsDownloading)
{
bitmap.DownloadCompleted += BitmapDownloadCompleted;
bitmap.DownloadFailed += BitmapDownloadFailed;

View file

@ -4,9 +4,11 @@
#if WINUI
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Media.Imaging;
#else
using Windows.UI.Xaml;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Imaging;
#endif
@ -14,9 +16,9 @@ namespace MapControl
{
public partial class Tile
{
private void AnimateImageOpacity()
private void AnimateImageOpacity(ImageSource image)
{
if (Image.Source is BitmapImage bitmap && bitmap.UriSource != null)
if (image is BitmapImage bitmap && bitmap.UriSource != null)
{
bitmap.ImageOpened += BitmapImageOpened;
bitmap.ImageFailed += BitmapImageFailed;