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https://github.com/ClemensFischer/XAML-Map-Control.git
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Code style
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b023bf9491
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799ad01447
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@ -289,7 +289,8 @@ namespace MapControl.Caching
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deletedFileCount = directory.EnumerateDirectories().Sum(ScanDirectory);
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deletedFileCount = directory.EnumerateDirectories().Sum(ScanDirectory);
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foreach (var file in directory.EnumerateFiles()
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foreach (var file in directory.EnumerateFiles()
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.Where(f => f.CreationTime > f.LastWriteTime && f.CreationTime <= DateTime.Now))
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.Where(file => file.CreationTime > file.LastWriteTime &&
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file.CreationTime <= DateTime.Now))
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{
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{
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file.Delete();
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file.Delete();
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deletedFileCount++;
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deletedFileCount++;
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@ -32,9 +32,9 @@ namespace MapControl
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public bool Equals(Location location)
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public bool Equals(Location location)
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{
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{
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return location != null
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return location != null &&
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&& Math.Abs(location.Latitude - Latitude) < 1e-9
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Math.Abs(location.Latitude - Latitude) < 1e-9 &&
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&& Math.Abs(location.Longitude - Longitude) < 1e-9;
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Math.Abs(location.Longitude - Longitude) < 1e-9;
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}
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}
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public override bool Equals(object obj)
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public override bool Equals(object obj)
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@ -173,7 +173,7 @@ namespace MapControl
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foreach (var tileMatrix in currentMatrixes)
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foreach (var tileMatrix in currentMatrixes)
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{
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{
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var layer = currentLayers.FirstOrDefault(l => l.WmtsTileMatrix == tileMatrix) ??
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var layer = currentLayers.FirstOrDefault(layer => layer.WmtsTileMatrix == tileMatrix) ??
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new WmtsTileMatrixLayer(tileMatrix, tileMatrixSet.TileMatrixes.IndexOf(tileMatrix));
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new WmtsTileMatrixLayer(tileMatrix, tileMatrixSet.TileMatrixes.IndexOf(tileMatrix));
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if (layer.UpdateTiles(ParentMap.ViewTransform, ParentMap.ActualWidth, ParentMap.ActualHeight))
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if (layer.UpdateTiles(ParentMap.ViewTransform, ParentMap.ActualWidth, ParentMap.ActualHeight))
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@ -199,11 +199,12 @@ namespace MapControl
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{
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{
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var capabilities = await WmtsCapabilities.ReadCapabilitiesAsync(CapabilitiesUri, Layer);
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var capabilities = await WmtsCapabilities.ReadCapabilitiesAsync(CapabilitiesUri, Layer);
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foreach (var tileMatrixSet in capabilities.TileMatrixSets
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foreach (var tms in capabilities.TileMatrixSets
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.Where(s => !TileMatrixSets.ContainsKey(s.SupportedCrsId) ||
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.Where(tms => !TileMatrixSets.ContainsKey(tms.SupportedCrsId) ||
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PreferredTileMatrixSets != null && PreferredTileMatrixSets.Contains(s.Identifier)))
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PreferredTileMatrixSets != null &&
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PreferredTileMatrixSets.Contains(tms.Identifier)))
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{
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{
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TileMatrixSets[tileMatrixSet.SupportedCrsId] = tileMatrixSet;
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TileMatrixSets[tms.SupportedCrsId] = tms;
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}
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}
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Layer = capabilities.Layer;
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Layer = capabilities.Layer;
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