From 71e82ca518445ced9f56c7aaef7021e4031bb796 Mon Sep 17 00:00:00 2001 From: Clemens Date: Wed, 7 Jul 2021 16:13:37 +0200 Subject: [PATCH] Update README.md --- README.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 669ed2d5..030de4e6 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # XAML Map Control -A set of controls for WPF and UWP for rendering digital maps from different providers and various types of map overlays. +A set of controls for WPF, UWP and WinUI for rendering digital maps from different providers and various types of map overlays. Map providers can easily be added by specifying a template string for their map tile URLs. Map overlay layers allow to draw and interact with graphical objects and pushpins on the map. @@ -47,8 +47,9 @@ If you want to try the sample application with persistent caching, uncomment the setting in the sample application's MainWindow.xaml.cs file. Please note that some map providers may not allow persistent caching of their map data. -For UWP, the cache functionality is defined by the interface IImageCache in the namespace MapControl.Caching, -and implemented by the classes ImageFileCache, FileDbCache (in library FileDbCache.UWP) and SQLiteCache (in library SQLiteCache.UWP). +For UWP and WinUI, the cache functionality is defined by the interface IImageCache in the namespace MapControl.Caching, +and implemented by the classes ImageFileCache, FileDbCache (in library FileDbCache.UWP/.WinUI) and SQLiteCache +(in library SQLiteCache.UWP/.WinUI). Local image files and database files are written to ApplicationData.Current.TemporaryFolder by default. ---