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TileCollection
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2d97f1f2c7
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3 changed files with 27 additions and 36 deletions
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@ -199,24 +199,17 @@ namespace MapControl
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{
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var numTiles = 1 << z;
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var tileSize = 1 << (TileMatrix.ZoomLevel - z);
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var x1 = (int)Math.Floor((double)TileMatrix.XMin / tileSize); // may be negative
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var x2 = TileMatrix.XMax / tileSize; // may be greater than numTiles-1
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var y1 = Math.Max(TileMatrix.YMin / tileSize, 0);
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var y2 = Math.Min(TileMatrix.YMax / tileSize, numTiles - 1);
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var xMin = (int)Math.Floor((double)TileMatrix.XMin / tileSize); // may be negative
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var xMax = TileMatrix.XMax / tileSize; // may be greater than numTiles-1
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var yMin = Math.Max(TileMatrix.YMin / tileSize, 0);
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var yMax = Math.Min(TileMatrix.YMax / tileSize, numTiles - 1);
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for (var y = y1; y <= y2; y++)
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{
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for (var x = x1; x <= x2; x++)
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{
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tiles.Add(Tiles.GetTile(z, x, y, numTiles));
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}
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}
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tiles.FillMatrix(Tiles, z, xMin, yMin, xMax, yMax, numTiles);
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}
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}
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}
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Tiles = tiles;
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Children.Clear();
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foreach (var tile in tiles)
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