Updated DrawingTileMatrixLayer and BitmapTileMatrixLayer

This commit is contained in:
ClemensFischer 2025-12-09 17:42:54 +01:00
parent d777516e35
commit 5daaf01f6b
2 changed files with 24 additions and 30 deletions

View file

@ -8,17 +8,22 @@ namespace MapControl
{
public class DrawingTileMatrixLayer(WmtsTileMatrix wmtsTileMatrix, int zoomLevel) : UIElement
{
private readonly MatrixTransform transform = new MatrixTransform();
public WmtsTileMatrix WmtsTileMatrix => wmtsTileMatrix;
public TileMatrix TileMatrix { get; private set; } = new TileMatrix(zoomLevel, 1, 1, 0, 0);
public IEnumerable<DrawingTile> Tiles { get; private set; } = [];
public DrawingGroup Drawing { get; } = new DrawingGroup { Transform = new MatrixTransform() };
protected override void OnRender(DrawingContext drawingContext)
{
drawingContext.DrawDrawing(Drawing);
drawingContext.PushTransform(transform);
foreach (var tile in Tiles)
{
drawingContext.DrawDrawing(tile.Drawing);
}
}
public void UpdateRenderTransform(ViewTransform viewTransform)
@ -27,8 +32,7 @@ namespace MapControl
//
var tileMatrixOrigin = new Point(WmtsTileMatrix.TileWidth * TileMatrix.XMin, WmtsTileMatrix.TileHeight * TileMatrix.YMin);
((MatrixTransform)Drawing.Transform).Matrix =
viewTransform.GetTileLayerTransform(WmtsTileMatrix.Scale, WmtsTileMatrix.TopLeft, tileMatrixOrigin);
transform.Matrix = viewTransform.GetTileLayerTransform(WmtsTileMatrix.Scale, WmtsTileMatrix.TopLeft, tileMatrixOrigin);
}
public bool UpdateTiles(ViewTransform viewTransform, double viewWidth, double viewHeight)
@ -68,15 +72,14 @@ namespace MapControl
TileMatrix = new TileMatrix(TileMatrix.ZoomLevel, xMin, yMin, xMax, yMax);
CreateTiles();
InvalidateVisual();
return true;
}
private void CreateTiles()
{
var tileCount = TileMatrix.Width * TileMatrix.Height;
var tiles = new List<DrawingTile>(tileCount);
var drawings = new DrawingCollection(tileCount);
var tiles = new List<DrawingTile>(TileMatrix.Width * TileMatrix.Height);
for (var y = TileMatrix.YMin; y <= TileMatrix.YMax; y++)
{
@ -104,12 +107,10 @@ namespace MapControl
WmtsTileMatrix.TileHeight);
tiles.Add(tile);
drawings.Add(tile.Drawing);
}
}
Tiles = tiles;
Drawing.Children = drawings;
}
}
}