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https://github.com/ClemensFischer/XAML-Map-Control.git
synced 2025-12-06 07:12:04 +01:00
MapPolypoint implementation
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@ -51,31 +51,39 @@ namespace MapControl
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protected void UpdateData(IEnumerable<Location> locations, bool closed)
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{
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var pathFigure = new PathFigure();
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var pathFigures = new PathFigures();
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if (ParentMap != null && locations?.Count() >= 2)
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if (ParentMap != null && locations != null)
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{
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var longitudeOffset = GetLongitudeOffset(Location ?? locations.First());
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var longitudeOffset = GetLongitudeOffset(Location ?? locations.FirstOrDefault());
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AddPolylinePoints(pathFigure, locations, longitudeOffset, closed);
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AddPolylinePoints(pathFigures, locations, longitudeOffset, closed);
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}
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((PathGeometry)Data).Figures = new PathFigures { pathFigure };
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((PathGeometry)Data).Figures = pathFigures;
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InvalidateGeometry(); // ignores an empty PathGeometry.Figures collection
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InvalidateGeometry();
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}
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private void AddPolylinePoints(PathFigure pathFigure, IEnumerable<Location> locations, double longitudeOffset, bool closed)
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private void AddPolylinePoints(PathFigures pathFigures, IEnumerable<Location> locations, double longitudeOffset, bool closed)
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{
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var points = locations
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.Select(location => LocationToView(location, longitudeOffset))
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.Where(point => point.HasValue)
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.Select(point => point.Value);
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pathFigure.StartPoint = points.First();
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pathFigure.Segments.Add(new PolyLineSegment(points.Skip(1)));
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pathFigure.IsClosed = closed;
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pathFigure.IsFilled = true;
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if (points.Any())
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{
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var figure = new PathFigure
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{
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StartPoint = points.First(),
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IsClosed = closed,
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IsFilled = true
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};
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figure.Segments.Add(new PolyLineSegment(points.Skip(1)));
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pathFigures.Add(figure);
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}
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}
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}
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}
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@ -60,9 +60,9 @@ namespace MapControl
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{
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using (var context = ((StreamGeometry)Data).Open())
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{
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if (ParentMap != null && locations?.Count() >= 2)
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if (ParentMap != null && locations != null)
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{
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var longitudeOffset = GetLongitudeOffset(Location ?? locations.First());
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var longitudeOffset = GetLongitudeOffset(Location ?? locations.FirstOrDefault());
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AddPolylinePoints(context, locations, longitudeOffset, closed);
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}
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@ -77,7 +77,7 @@ namespace MapControl
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{
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var longitudeOffset = GetLongitudeOffset(Location);
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foreach (var polygon in polygons.Where(p => p?.Count() >= 2))
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foreach (var polygon in polygons)
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{
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AddPolylinePoints(context, polygon, longitudeOffset, true);
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}
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@ -92,8 +92,11 @@ namespace MapControl
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.Where(point => point.HasValue)
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.Select(point => point.Value);
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context.BeginFigure(points.First(), true, closed);
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context.PolyLineTo(points.Skip(1).ToList(), true, true);
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if (points.Any())
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{
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context.BeginFigure(points.First(), true, closed);
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context.PolyLineTo(points.Skip(1).ToList(), true, true);
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}
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}
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}
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}
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@ -2,7 +2,6 @@
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// Copyright © 2024 Clemens Fischer
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// Licensed under the Microsoft Public License (Ms-PL)
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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@ -62,9 +61,9 @@ namespace MapControl
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var pathFigures = ((PathGeometry)Data).Figures;
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pathFigures.Clear();
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if (ParentMap != null && locations?.Count() >= 2)
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if (ParentMap != null && locations != null)
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{
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var longitudeOffset = GetLongitudeOffset(Location ?? locations.First());
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var longitudeOffset = GetLongitudeOffset(Location ?? locations.FirstOrDefault());
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AddPolylinePoints(pathFigures, locations, longitudeOffset, closed);
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}
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@ -77,12 +76,12 @@ namespace MapControl
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.Where(point => point.HasValue)
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.Select(point => point.Value);
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if (closed)
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if (points.Any())
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{
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var figure = new PathFigure
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{
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StartPoint = points.First(),
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IsClosed = true,
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IsClosed = closed,
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IsFilled = true
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};
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@ -96,133 +95,6 @@ namespace MapControl
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figure.Segments.Add(polyline);
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pathFigures.Add(figure);
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}
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else
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{
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PathFigure figure = null;
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PolyLineSegment polyline = null;
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var viewport = new Rect(0, 0, ParentMap.RenderSize.Width, ParentMap.RenderSize.Height);
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var pointList = points.ToList();
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for (int i = 1; i < pointList.Count; i++)
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{
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var p1 = pointList[i - 1];
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var p2 = pointList[i];
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var inside = GetIntersections(ref p1, ref p2, viewport);
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if (inside)
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{
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if (figure == null)
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{
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figure = new PathFigure
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{
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StartPoint = p1,
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IsClosed = false,
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IsFilled = true
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};
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polyline = new PolyLineSegment();
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figure.Segments.Add(polyline);
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pathFigures.Add(figure);
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}
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polyline.Points.Add(p2);
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}
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if (!inside || p2 != pointList[i])
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{
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figure = null;
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}
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}
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}
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}
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/// <summary>
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/// Calculates the potential intersections of a line segment given by (p1,p2) with a rectangle.
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/// Updates either p1, p2, or both with any found intersection and returns a value that indicates
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/// whether the segment intersects or lies inside the rectangle.
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/// </summary>
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private static bool GetIntersections(ref Point p1, ref Point p2, Rect rect)
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{
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if (rect.Contains(p1) && rect.Contains(p2))
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{
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return true;
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}
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var topLeft = new Point(rect.X, rect.Y);
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var topRight = new Point(rect.X + rect.Width, rect.Y);
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var bottomLeft = new Point(rect.X, rect.Y + rect.Height);
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var bottomRight = new Point(rect.X + rect.Width, rect.Y + rect.Height);
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var numIntersections = 0;
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if (GetIntersection(ref p1, ref p2, topLeft, bottomLeft, p => p.X <= rect.X)) // left edge
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{
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numIntersections++;
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}
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if (GetIntersection(ref p1, ref p2, topLeft, topRight, p => p.Y <= rect.Y)) // top edge
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{
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numIntersections++;
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}
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if (numIntersections < 2 &&
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GetIntersection(ref p1, ref p2, topRight, bottomRight, p => p.X >= rect.X + rect.Width)) // right edge
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{
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numIntersections++;
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}
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if (numIntersections < 2 &&
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GetIntersection(ref p1, ref p2, bottomLeft, bottomRight, p => p.Y >= rect.Y + rect.Height)) // bottom edge
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{
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numIntersections++;
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}
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return numIntersections > 0;
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}
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private static bool GetIntersection(ref Point p1, ref Point p2, Point p3, Point p4, Predicate<Point> predicate)
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{
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var intersection = GetIntersection(p1, p2, p3, p4);
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if (!intersection.HasValue)
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{
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return false;
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}
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if (predicate(p1))
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{
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p1 = intersection.Value;
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}
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else
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{
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p2 = intersection.Value;
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}
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return true;
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}
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/// <summary>
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/// Returns the intersection point of two line segments given by (p1,p2) and (p3,p4),
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/// or null if no intersection exists. See https://stackoverflow.com/a/1968345.
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/// </summary>
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private static Point? GetIntersection(Point p1, Point p2, Point p3, Point p4)
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{
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var x12 = p2.X - p1.X;
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var y12 = p2.Y - p1.Y;
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var x34 = p4.X - p3.X;
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var y34 = p4.Y - p3.Y;
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var x13 = p3.X - p1.X;
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var y13 = p3.Y - p1.Y;
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var d = x12 * y34 - x34 * y12;
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var s = (x13 * y12 - y13 * x12) / d;
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var t = (x13 * y34 - y13 * x34) / d;
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if (s >= 0d && s <= 1d && t >= 0d && t <= 1d)
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{
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return new Point(p1.X + t * x12, p1.Y + t * y12);
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}
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return null;
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}
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}
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}
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