Version 2.1.0:

- TileImageLoader with local file caching in WinRT
- Location implements IEquatable
- Removed Surface sample application
This commit is contained in:
ClemensF 2014-07-09 21:27:28 +02:00
parent 10527c3f0d
commit 4e0253aa70
38 changed files with 493 additions and 393 deletions

View file

@ -42,6 +42,9 @@
<Compile Include="..\Extensions.WinRT.cs">
<Link>Extensions.WinRT.cs</Link>
</Compile>
<Compile Include="..\ImageFileCache.WinRT.cs">
<Link>ImageFileCache.WinRT.cs</Link>
</Compile>
<Compile Include="..\ImageTileSource.Silverlight.WinRT.cs">
<Link>ImageTileSource.Silverlight.WinRT.cs</Link>
</Compile>
@ -51,6 +54,9 @@
<Compile Include="..\Int32Rect.cs">
<Link>Int32Rect.cs</Link>
</Compile>
<Compile Include="..\IObjectCache.WinRT.cs">
<Link>IObjectCache.WinRT.cs</Link>
</Compile>
<Compile Include="..\Location.cs">
<Link>Location.cs</Link>
</Compile>
@ -138,8 +144,8 @@
<Compile Include="..\TileContainer.Silverlight.WinRT.cs">
<Link>TileContainer.Silverlight.WinRT.cs</Link>
</Compile>
<Compile Include="..\TileImageLoader.Silverlight.WinRT.cs">
<Link>TileImageLoader.Silverlight.WinRT.cs</Link>
<Compile Include="..\TileImageLoader.WinRT.cs">
<Link>TileImageLoader.WinRT.cs</Link>
</Compile>
<Compile Include="..\TileLayer.cs">
<Link>TileLayer.cs</Link>

View file

@ -7,8 +7,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyCompany("Clemens Fischer")]
[assembly: AssemblyCopyright("Copyright © 2014 Clemens Fischer")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyVersion("2.0.0")]
[assembly: AssemblyFileVersion("2.0.0")]
[assembly: AssemblyVersion("2.1.0")]
[assembly: AssemblyFileVersion("2.1.0")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]