Version 4.12.2 Added TileQueue.

This commit is contained in:
ClemensF 2019-06-10 22:18:02 +02:00
parent 9bfb663120
commit 3ca73814f1
3 changed files with 52 additions and 54 deletions

View file

@ -4,7 +4,9 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
namespace MapControl
@ -43,32 +45,68 @@ namespace MapControl
public static string CacheKeyFormat { get; set; } = "{0};{1};{2};{3}{4}";
private readonly TileQueue tileQueue = new TileQueue();
private int taskCount;
/// <summary>
/// Loads all pending tiles from the tiles collection in up to MaxLoadTasks parallel Tasks.
/// If the UriFormat of the TileSource starts with "http" and the sourceName string is non-empty,
/// tile images are cached in the TileImageLoader's Cache.
/// </summary>
public void LoadTilesAsync(IEnumerable<Tile> tiles, TileSource tileSource, string sourceName)
public void BeginLoadTiles(IEnumerable<Tile> tiles, TileSource tileSource, string sourceName)
{
tileQueue.Clear();
if (tileSource != null && tileQueue.Enqueue(tiles))
if (tileSource != null)
{
if (Cache != null &&
tileSource.UriFormat != null &&
tileSource.UriFormat.StartsWith("http") &&
!string.IsNullOrEmpty(sourceName))
tileQueue.Enqueue(tiles);
var newTasks = Math.Min(tileQueue.Count, MaxLoadTasks) - taskCount;
if (newTasks > 0)
{
tileQueue.RunDequeueTasks(MaxLoadTasks, tile => LoadCachedTileImageAsync(tile, tileSource, sourceName));
}
else
{
tileQueue.RunDequeueTasks(MaxLoadTasks, tile => LoadTileImageAsync(tile, tileSource));
Func<Tile, Task> loadTileFunc;
if (Cache != null &&
tileSource.UriFormat != null &&
tileSource.UriFormat.StartsWith("http") &&
!string.IsNullOrEmpty(sourceName))
{
loadTileFunc = tile => LoadCachedTileImageAsync(tile, tileSource, sourceName);
}
else
{
loadTileFunc = tile => LoadTileImageAsync(tile, tileSource);
}
Interlocked.Add(ref taskCount, newTasks);
while (--newTasks >= 0)
{
Task.Run(() => LoadTilesAsync(loadTileFunc));
}
}
}
}
private async Task LoadTilesAsync(Func<Tile, Task> loadFunc)
{
Tile tile;
while (tileQueue.TryDequeue(out tile))
{
try
{
await loadFunc(tile);
}
catch (Exception ex)
{
Debug.WriteLine("TileImageLoader: {0}: {1}", tile, ex.Message);
}
}
Interlocked.Decrement(ref taskCount);
}
private async Task LoadCachedTileImageAsync(Tile tile, TileSource tileSource, string sourceName)
{
var uri = tileSource.GetUri(tile.XIndex, tile.Y, tile.ZoomLevel);