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Revised Location calculations
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6 changed files with 64 additions and 101 deletions
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@ -5,6 +5,10 @@ namespace MapControl
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{
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/// <summary>
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/// A geographic location with latitude and longitude values in degrees.
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/// For calculations with azimuth and distance on great circles, see
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/// https://en.wikipedia.org/wiki/Great_circle
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/// https://en.wikipedia.org/wiki/Great-circle_distance
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/// https://en.wikipedia.org/wiki/Great-circle_navigation
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/// </summary>
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#if UWP || WINUI
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[Windows.Foundation.Metadata.CreateFromString(MethodName = "Parse")]
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@ -81,54 +85,63 @@ namespace MapControl
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}
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/// <summary>
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/// Calculates the great circle distance between this and the specified Location.
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/// https://en.wikipedia.org/wiki/Great_circle
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/// https://en.wikipedia.org/wiki/Great-circle_distance
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/// https://en.wikipedia.org/wiki/Great-circle_navigation
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/// Calculates great circle azimuth and distance in radians between this and the specified Location.
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/// </summary>
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public double GetDistance(
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Location location, double earthRadius = MapProjection.Wgs84EquatorialRadius)
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public void GetAzimuthDistance(Location location, out double azimuth, out double distance)
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{
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var lat1 = Latitude * Math.PI / 180d;
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var lon1 = Longitude * Math.PI / 180d;
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var lat2 = location.Latitude * Math.PI / 180d;
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var lon2 = location.Longitude * Math.PI / 180d;
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var sinLat1 = Math.Sin(lat1);
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var cosLat1 = Math.Cos(lat1);
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var sinLat2 = Math.Sin(lat2);
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var sinLat1 = Math.Sin(lat1);
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var cosLat2 = Math.Cos(lat2);
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var sinLon12 = Math.Sin(lon2 - lon1);
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var sinLat2 = Math.Sin(lat2);
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var cosLon12 = Math.Cos(lon2 - lon1);
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var a = cosLat1 * sinLat2 - sinLat1 * cosLat2 * cosLon12;
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var b = cosLat2 * sinLon12;
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var c = sinLat1 * sinLat2 + cosLat1 * cosLat2 * cosLon12;
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var s12 = Math.Atan2(Math.Sqrt(a * a + b * b), c);
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return earthRadius * s12;
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var sinLon12 = Math.Sin(lon2 - lon1);
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var a = cosLat2 * sinLon12;
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var b = cosLat1 * sinLat2 - sinLat1 * cosLat2 * cosLon12;
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// α1
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azimuth = Math.Atan2(a, b);
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// σ12
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distance = Math.Atan2(Math.Sqrt(a * a + b * b), sinLat1 * sinLat2 + cosLat1 * cosLat2 * cosLon12);
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}
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/// <summary>
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/// Calculates the Location on a great circle at the specified azimuth angle and distance from this Location.
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/// https://en.wikipedia.org/wiki/Great_circle
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/// https://en.wikipedia.org/wiki/Great-circle_navigation
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/// Calculates the great circle distance in meters between this and the specified Location.
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/// </summary>
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public Location GetLocation(
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double azimuth, double distance, double earthRadius = MapProjection.Wgs84EquatorialRadius)
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public double GetDistance(Location location, double earthRadius = MapProjection.Wgs84EquatorialRadius)
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{
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GetAzimuthDistance(location, out double _, out double distance);
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return earthRadius * distance;
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}
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/// <summary>
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/// Calculates the Location on a great circle at the specified azimuth and distance in radians from this Location.
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/// </summary>
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public Location GetLocation(double azimuth, double distance)
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{
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var s12 = distance / earthRadius;
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var az1 = azimuth * Math.PI / 180d;
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var lat1 = Latitude * Math.PI / 180d;
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var lon1 = Longitude * Math.PI / 180d;
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var sinS12 = Math.Sin(s12);
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var cosS12 = Math.Cos(s12);
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var sinAz1 = Math.Sin(az1);
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var cosAz1 = Math.Cos(az1);
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var sinLat1 = Math.Sin(lat1);
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var cosD = Math.Cos(distance);
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var sinD = Math.Sin(distance);
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var cosA = Math.Cos(azimuth);
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var sinA = Math.Sin(azimuth);
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var cosLat1 = Math.Cos(lat1);
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var lat2 = Math.Asin(sinLat1 * cosS12 + cosLat1 * sinS12 * cosAz1);
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var lon2 = lon1 + Math.Atan2(sinS12 * sinAz1, cosLat1 * cosS12 - sinLat1 * sinS12 * cosAz1);
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var sinLat1 = Math.Sin(lat1);
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var lat2 = Math.Asin(sinLat1 * cosD + cosLat1 * sinD * cosA);
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var lon2 = lon1 + Math.Atan2(sinD * sinA, cosLat1 * cosD - sinLat1 * sinD * cosA);
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return new Location(lat2 * 180d / Math.PI, lon2 * 180d / Math.PI);
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}
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/// <summary>
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/// Calculates the Location on a great circle at the specified azimuth in degrees and distance in meters from this Location.
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/// </summary>
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public Location GetLocation(double azimuth, double distance, double earthRadius = MapProjection.Wgs84EquatorialRadius)
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{
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return GetLocation(azimuth * Math.PI / 180d, distance / earthRadius);
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}
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}
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}
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