Fixed TileSource (14.2.0)

This commit is contained in:
ClemensFischer 2025-11-14 15:02:48 +01:00
parent ef7849948e
commit 36883a8d9d
6 changed files with 49 additions and 20 deletions

View file

@ -117,12 +117,14 @@ namespace MapControl
{
// Arrange tiles relative to XMin/YMin.
//
var x = WmtsTileMatrix.TileWidth * (tile.X - TileMatrix.XMin);
var y = WmtsTileMatrix.TileHeight * (tile.Y - TileMatrix.YMin);
var tileWidth = WmtsTileMatrix.TileWidth;
var tileHeight = WmtsTileMatrix.TileHeight;
var x = tileWidth * (tile.X - TileMatrix.XMin);
var y = tileHeight * (tile.Y - TileMatrix.YMin);
tile.Image.Width = WmtsTileMatrix.TileWidth;
tile.Image.Height = WmtsTileMatrix.TileHeight;
tile.Image.Arrange(new Rect(x, y, WmtsTileMatrix.TileWidth, WmtsTileMatrix.TileHeight));
tile.Image.Width = tileWidth;
tile.Image.Height = tileHeight;
tile.Image.Arrange(new Rect(x, y, tileWidth, tileHeight));
}
return finalSize;