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https://github.com/ClemensFischer/XAML-Map-Control.git
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Added MapBase.MapBounds and MapBase.GeoBounds
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10 changed files with 95 additions and 100 deletions
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@ -38,31 +38,6 @@ namespace MapControl
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/// </summary>
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public Matrix ViewToMapMatrix { get; private set; }
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/// <summary>
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/// Transforms a Point from projected map coordinates to view coordinates.
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/// </summary>
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public Point MapToView(Point point)
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{
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return MapToViewMatrix.Transform(point);
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}
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/// <summary>
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/// Transforms a Point from view coordinates to projected map coordinates.
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/// </summary>
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public Point ViewToMap(Point point)
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{
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return ViewToMapMatrix.Transform(point);
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}
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/// <summary>
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/// Transform relative to absolute map scale. Returns horizontal and vertical
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/// scaling factors from meters to view coordinates.
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/// </summary>
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public Point GetMapScale(Point relativeScale)
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{
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return new Point(Scale * relativeScale.X, Scale * relativeScale.Y);
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}
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#if WPF || UWP || WINUI
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/// <summary>
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/// Initializes a ViewTransform from a map center point in projected coordinates,
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@ -90,9 +65,7 @@ namespace MapControl
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/// </summary>
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public Matrix GetMapTransform(Point relativeScale)
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{
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var scale = GetMapScale(relativeScale);
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var transform = new Matrix(scale.X, 0d, 0d, scale.Y, 0d, 0d);
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var transform = new Matrix(Scale * relativeScale.X, 0d, 0d, Scale * relativeScale.Y, 0d, 0d);
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transform.Rotate(Rotation);
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return transform;
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@ -111,7 +84,7 @@ namespace MapControl
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// Tile matrix origin in view coordinates.
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//
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var viewOrigin = MapToView(mapOrigin);
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var viewOrigin = MapToViewMatrix.Transform(mapOrigin);
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var transformScale = Scale / tileMatrixScale;
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@ -129,7 +102,7 @@ namespace MapControl
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{
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// View origin in map coordinates.
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//
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var origin = ViewToMap(new Point());
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var origin = ViewToMapMatrix.Transform(new Point());
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var transformScale = tileMatrixScale / Scale;
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