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https://github.com/ClemensFischer/XAML-Map-Control.git
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Reworked MapProjection
Return nullable Point from LocationToMap. Use MapRect instead of WinUI/UWP Rect replacement. Drop Vector. Add Scale struct.
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bab1788334
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28 changed files with 249 additions and 324 deletions
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@ -128,6 +128,9 @@
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<Compile Include="..\Shared\MapProjectionFactory.cs">
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<Link>MapProjectionFactory.cs</Link>
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</Compile>
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<Compile Include="..\Shared\MapRect.cs">
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<Link>MapRect.cs</Link>
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</Compile>
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<Compile Include="..\Shared\MapScale.cs">
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<Link>MapScale.cs</Link>
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</Compile>
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@ -143,6 +146,9 @@
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<Compile Include="..\Shared\PushpinBorder.cs">
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<Link>PushpinBorder.cs</Link>
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</Compile>
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<Compile Include="..\Shared\Scale.cs">
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<Link>Scale.cs</Link>
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</Compile>
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<Compile Include="..\Shared\StereographicProjection.cs">
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<Link>StereographicProjection.cs</Link>
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</Compile>
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@ -242,15 +248,9 @@
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<Compile Include="..\WinUI\PushpinBorder.WinUI.cs">
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<Link>PushpinBorder.WinUI.cs</Link>
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</Compile>
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<Compile Include="..\WinUI\Rect.WinUI.cs">
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<Link>Rect.WinUI.cs</Link>
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</Compile>
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<Compile Include="..\WinUI\Tile.WinUI.cs">
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<Link>Tile.WinUI.cs</Link>
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</Compile>
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<Compile Include="..\WinUI\Vector.WinUI.cs">
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<Link>Vector.WinUI.cs</Link>
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</Compile>
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<Compile Include="..\WPF\Timer.WPF.cs">
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<Link>Timer.WPF.cs</Link>
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</Compile>
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