Constants naming

This commit is contained in:
ClemensFischer 2025-12-05 15:07:01 +01:00
parent 107b8e0f90
commit 172a388841
2 changed files with 23 additions and 23 deletions

View file

@ -24,9 +24,9 @@ namespace MapControl
/// </summary>
public class MapTileLayer : TilePyramidLayer
{
private const int tileSize = 256;
private const int TileSize = 256;
private static readonly Point mapTopLeft = new Point(-180d * MapProjection.Wgs84MeterPerDegree,
private static readonly Point MapTopLeft = new Point(-180d * MapProjection.Wgs84MeterPerDegree,
180d * MapProjection.Wgs84MeterPerDegree);
public static readonly DependencyProperty TileSourceProperty =
@ -116,9 +116,9 @@ namespace MapControl
{
// Arrange tiles relative to TileMatrix.XMin/YMin.
//
var tileSize = MapTileLayer.tileSize << (TileMatrix.ZoomLevel - tile.ZoomLevel);
var x = tileSize * tile.X - MapTileLayer.tileSize * TileMatrix.XMin;
var y = tileSize * tile.Y - MapTileLayer.tileSize * TileMatrix.YMin;
var tileSize = TileSize << (TileMatrix.ZoomLevel - tile.ZoomLevel);
var x = tileSize * tile.X - TileSize * TileMatrix.XMin;
var y = tileSize * tile.Y - TileSize * TileMatrix.YMin;
tile.Image.Width = tileSize;
tile.Image.Height = tileSize;
@ -134,11 +134,11 @@ namespace MapControl
{
// Tile matrix origin in pixels.
//
var tileMatrixOrigin = new Point(tileSize * TileMatrix.XMin, tileSize * TileMatrix.YMin);
var tileMatrixOrigin = new Point(TileSize * TileMatrix.XMin, TileSize * TileMatrix.YMin);
var tileMatrixScale = MapBase.ZoomLevelToScale(TileMatrix.ZoomLevel);
((MatrixTransform)RenderTransform).Matrix =
ParentMap.ViewTransform.GetTileLayerTransform(tileMatrixScale, mapTopLeft, tileMatrixOrigin);
ParentMap.ViewTransform.GetTileLayerTransform(tileMatrixScale, MapTopLeft, tileMatrixOrigin);
}
}
@ -178,14 +178,14 @@ namespace MapControl
// Tile matrix bounds in pixels.
//
var bounds = ParentMap.ViewTransform.GetTileMatrixBounds(tileMatrixScale, mapTopLeft, ParentMap.ActualWidth, ParentMap.ActualHeight);
var bounds = ParentMap.ViewTransform.GetTileMatrixBounds(tileMatrixScale, MapTopLeft, ParentMap.ActualWidth, ParentMap.ActualHeight);
// Tile X and Y bounds.
//
var xMin = (int)Math.Floor(bounds.X / tileSize);
var yMin = (int)Math.Floor(bounds.Y / tileSize);
var xMax = (int)Math.Floor((bounds.X + bounds.Width) / tileSize);
var yMax = (int)Math.Floor((bounds.Y + bounds.Height) / tileSize);
var xMin = (int)Math.Floor(bounds.X / TileSize);
var yMin = (int)Math.Floor(bounds.Y / TileSize);
var xMax = (int)Math.Floor((bounds.X + bounds.Width) / TileSize);
var yMax = (int)Math.Floor((bounds.Y + bounds.Height) / TileSize);
if (TileMatrix != null &&
TileMatrix.ZoomLevel == tileMatrixZoomLevel &&