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https://github.com/ClemensFischer/XAML-Map-Control.git
synced 2026-04-06 06:55:04 +00:00
Improved MapProjection.Center handling
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f52281ba85
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5 changed files with 32 additions and 11 deletions
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@ -734,7 +734,10 @@ namespace MapControl
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var viewScale = ViewTransform.ZoomLevelToScale(ZoomLevel);
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var projection = MapProjection;
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projection.Center = ProjectionCenter ?? Center;
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if (projection.Type == MapProjectionType.Azimuthal)
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{
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projection.Center = ProjectionCenter ?? Center;
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}
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var mapCenter = projection.LocationToMap(transformCenter ?? Center);
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@ -767,7 +770,11 @@ namespace MapControl
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{
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ResetTransformCenter();
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projection.Center = ProjectionCenter ?? center;
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if (projection.Type == MapProjectionType.Azimuthal)
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{
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projection.Center = ProjectionCenter ?? Center;
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}
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mapCenter = projection.LocationToMap(center);
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if (MapProjection.IsValid(mapCenter))
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@ -44,7 +44,7 @@ namespace MapControl
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public string CrsId { get; protected set; } = string.Empty;
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/// <summary>
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/// Gets or sets the projection center.
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/// Gets or sets an optional projection center.
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/// </summary>
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public Location Center { get; set; } = new Location();
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@ -137,20 +137,30 @@ namespace MapControl
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var latPoints = latSegments * interpolationCount;
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var centerLon = Math.Round(ParentMap.Center.Longitude / lineDistance) * lineDistance;
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var westLimit = centerLon - 180d;
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var eastLimit = centerLon + 180d;
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if (ParentMap.MapProjection.Type == MapProjectionType.TransverseCylindrical)
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{
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westLimit = ParentMap.MapProjection.Center.Longitude - 15d;
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eastLimit = ParentMap.MapProjection.Center.Longitude + 15d;
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westLimit = Math.Floor(westLimit / lineDistance) * lineDistance;
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eastLimit = Math.Ceiling(eastLimit / lineDistance) * lineDistance;
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}
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var minLon = centerLon - lineDistance;
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var maxLon = centerLon + lineDistance;
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var lonRange = ParentMap.MapProjection.Type == MapProjectionType.TransverseCylindrical ? 15d : 180d;
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if (DrawMeridian(path.Figures, centerLon, minLat, interpolationDistance, latPoints))
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{
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while (DrawMeridian(path.Figures, minLon, minLat, interpolationDistance, latPoints) &&
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minLon > centerLon - lonRange)
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minLon > westLimit)
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{
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minLon -= lineDistance;
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}
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while (DrawMeridian(path.Figures, maxLon, minLat, interpolationDistance, latPoints) &&
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maxLon <= centerLon + lonRange)
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maxLon < eastLimit)
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{
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maxLon += lineDistance;
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}
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