Updated ImageTileList

This commit is contained in:
ClemensFischer 2025-11-21 13:36:29 +01:00
parent f24131415a
commit 0cbb85c7db
2 changed files with 4 additions and 5 deletions

View file

@ -9,7 +9,7 @@ namespace MapControl
{ {
} }
public ImageTileList(ImageTileList source, TileMatrix tileMatrix, int columnCount) public ImageTileList(IEnumerable<ImageTile> source, TileMatrix tileMatrix, int columnCount)
{ {
FillMatrix(source, tileMatrix.ZoomLevel, tileMatrix.XMin, tileMatrix.YMin, tileMatrix.XMax, tileMatrix.YMax, columnCount); FillMatrix(source, tileMatrix.ZoomLevel, tileMatrix.XMin, tileMatrix.YMin, tileMatrix.XMax, tileMatrix.YMax, columnCount);
} }
@ -17,7 +17,7 @@ namespace MapControl
/// <summary> /// <summary>
/// Adds existing ImageTile from the source collection or newly created ImageTile to fill the specified tile matrix. /// Adds existing ImageTile from the source collection or newly created ImageTile to fill the specified tile matrix.
/// </summary> /// </summary>
public void FillMatrix(ImageTileList source, int zoomLevel, int xMin, int yMin, int xMax, int yMax, int columnCount) public void FillMatrix(IEnumerable<ImageTile> source, int zoomLevel, int xMin, int yMin, int xMax, int yMax, int columnCount)
{ {
for (var y = yMin; y <= yMax; y++) for (var y = yMin; y <= yMax; y++)
{ {

View file

@ -128,14 +128,13 @@ namespace MapControl
{ {
for (var x = TileMatrix.XMin; x <= TileMatrix.XMax; x++) for (var x = TileMatrix.XMin; x <= TileMatrix.XMax; x++)
{ {
var tile = Tiles.FirstOrDefault(t => t.ZoomLevel == TileMatrix.ZoomLevel && t.X == x && t.Y == y); var tile = Tiles.FirstOrDefault(t => t.X == x && t.Y == y);
if (tile == null) if (tile == null)
{ {
tile = new BitmapTile(TileMatrix.ZoomLevel, x, y, WmtsTileMatrix.MatrixWidth, WmtsTileMatrix.TileWidth, WmtsTileMatrix.TileHeight); tile = new BitmapTile(TileMatrix.ZoomLevel, x, y, WmtsTileMatrix.MatrixWidth, WmtsTileMatrix.TileWidth, WmtsTileMatrix.TileHeight);
var equivalentTile = Tiles.FirstOrDefault( var equivalentTile = Tiles.FirstOrDefault(t => t.PixelBuffer != null && t.Column == tile.Column && t.Row == tile.Row);
t => t.PixelBuffer != null && t.ZoomLevel == tile.ZoomLevel && t.Column == tile.Column && t.Row == tile.Row);
if (equivalentTile != null) if (equivalentTile != null)
{ {