XAML-Map-Control/MapControl/MapControl.PhoneSilverlight.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{3499D618-2846-4FCE-A418-7D211FDBDCB3}</ProjectGuid>
<ProjectTypeGuids>{C089C8C0-30E0-4E22-80C0-CE093F111A43};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MapControl</RootNamespace>
<AssemblyName>MapControl.PhoneSilverlight</AssemblyName>
<TargetFrameworkIdentifier>WindowsPhone</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v8.1</TargetFrameworkVersion>
<SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
<SilverlightApplication>false</SilverlightApplication>
<ValidateXaml>true</ValidateXaml>
<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
<ThrowErrorsInValidation>true</ThrowErrorsInValidation>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Bin\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>Bin\Release</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="BingMapsTileLayer.cs" />
<Compile Include="BingMapsTileSource.cs" />
<Compile Include="Extensions.Silverlight.cs" />
<Compile Include="Extensions.Silverlight.WinRT.cs" />
<Compile Include="HyperlinkText.cs" />
<Compile Include="ImageTileSource.Silverlight.WinRT.cs" />
<Compile Include="IMapElement.cs" />
<Compile Include="Int32Rect.cs" />
<Compile Include="Location.cs" />
<Compile Include="LocationCollection.cs" />
<Compile Include="LocationCollectionConverter.cs" />
<Compile Include="LocationConverter.cs" />
<Compile Include="Map.Silverlight.cs" />
<Compile Include="MapBase.cs" />
<Compile Include="MapBase.Silverlight.WinRT.cs" />
<Compile Include="MapGraticule.cs" />
<Compile Include="MapGraticule.Silverlight.WinRT.cs" />
<Compile Include="MapImage.cs" />
<Compile Include="MapImageLayer.cs" />
<Compile Include="MapImageLayer.Silverlight.WinRT.cs" />
<Compile Include="MapItem.Silverlight.WinRT.cs" />
<Compile Include="MapItemsControl.Silverlight.WinRT.cs" />
<Compile Include="MapOverlay.cs" />
<Compile Include="MapOverlay.Silverlight.WinRT.cs" />
<Compile Include="MapPanel.cs" />
<Compile Include="MapPanel.Silverlight.WinRT.cs" />
<Compile Include="MapPath.cs" />
<Compile Include="MapPath.Silverlight.WinRT.cs" />
<Compile Include="MapPolyline.cs" />
<Compile Include="MapPolyline.Silverlight.WinRT.cs" />
<Compile Include="MapRectangle.cs" />
<Compile Include="MapRectangle.Silverlight.WinRT.cs" />
<Compile Include="MapTransform.cs" />
<Compile Include="MercatorTransform.cs" />
<Compile Include="PanelBase.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Pushpin.Silverlight.WinRT.cs" />
<Compile Include="Settings.cs" />
<Compile Include="Tile.cs" />
<Compile Include="Tile.Silverlight.WinRT.cs" />
<Compile Include="TileContainer.cs" />
<Compile Include="TileContainer.Silverlight.WinRT.cs" />
<Compile Include="TileImageLoader.Silverlight.cs" />
<Compile Include="TileLayer.cs" />
<Compile Include="TileLayerCollection.cs" />
<Compile Include="TileSource.cs" />
<Compile Include="TileSourceConverter.cs" />
</ItemGroup>
<ItemGroup>
<Page Include="Themes\Generic.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).$(TargetFrameworkVersion).Overrides.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).CSharp.targets" />
<ProjectExtensions />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>