XAML-Map-Control/MapControl/Shared/MapTileLayer.cs

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// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
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// © 2022 Clemens Fischer
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// Licensed under the Microsoft Public License (Ms-PL)
using System;
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using System.Threading.Tasks;
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#if WINUI
using Windows.Foundation;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Media;
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#elif UWP
using Windows.Foundation;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Media;
#else
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using System.Windows;
using System.Windows.Media;
#endif
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namespace MapControl
{
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/// <summary>
/// Displays web mercator map tiles.
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/// </summary>
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public class MapTileLayer : MapTileLayerBase
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{
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private const int TileSize = 256;
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private static readonly Point MapTopLeft = new Point(
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-180d * MapProjection.Wgs84MeterPerDegree, 180d * MapProjection.Wgs84MeterPerDegree);
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/// <summary>
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/// A default MapTileLayer using OpenStreetMap data.
/// </summary>
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public static MapTileLayer OpenStreetMapTileLayer => new MapTileLayer
{
TileSource = new TileSource { UriTemplate = "https://tile.openstreetmap.org/{z}/{x}/{y}.png" },
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SourceName = "OpenStreetMap",
Description = "© [OpenStreetMap Contributors](http://www.openstreetmap.org/copyright)"
};
public static readonly DependencyProperty MinZoomLevelProperty = DependencyProperty.Register(
nameof(MinZoomLevel), typeof(int), typeof(MapTileLayer), new PropertyMetadata(0));
public static readonly DependencyProperty MaxZoomLevelProperty = DependencyProperty.Register(
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nameof(MaxZoomLevel), typeof(int), typeof(MapTileLayer), new PropertyMetadata(19));
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public static readonly DependencyProperty ZoomLevelOffsetProperty = DependencyProperty.Register(
nameof(ZoomLevelOffset), typeof(double), typeof(MapTileLayer), new PropertyMetadata(0d));
public MapTileLayer()
: this(new TileImageLoader())
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{
}
public MapTileLayer(ITileImageLoader tileImageLoader)
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: base(tileImageLoader)
{
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}
public TileMatrix TileMatrix { get; private set; }
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public TileCollection Tiles { get; private set; } = new TileCollection();
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/// <summary>
/// Minimum zoom level supported by the MapTileLayer. Default value is 0.
/// </summary>
public int MinZoomLevel
{
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get => (int)GetValue(MinZoomLevelProperty);
set => SetValue(MinZoomLevelProperty, value);
}
/// <summary>
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/// Maximum zoom level supported by the MapTileLayer. Default value is 19.
/// </summary>
public int MaxZoomLevel
{
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get => (int)GetValue(MaxZoomLevelProperty);
set => SetValue(MaxZoomLevelProperty, value);
}
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/// <summary>
/// Optional offset between the map zoom level and the topmost tile zoom level.
/// Default value is 0.
/// </summary>
public double ZoomLevelOffset
{
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get => (double)GetValue(ZoomLevelOffsetProperty);
set => SetValue(ZoomLevelOffsetProperty, value);
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}
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protected override Size MeasureOverride(Size availableSize)
{
availableSize = new Size(double.PositiveInfinity, double.PositiveInfinity);
foreach (var tile in Tiles)
{
tile.Image.Measure(availableSize);
}
return new Size();
}
protected override Size ArrangeOverride(Size finalSize)
{
if (TileMatrix != null)
{
foreach (var tile in Tiles)
{
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// arrange tiles relative to XMin/YMin
//
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var tileSize = TileSize << (TileMatrix.ZoomLevel - tile.ZoomLevel);
var x = tileSize * tile.X - TileSize * TileMatrix.XMin;
var y = tileSize * tile.Y - TileSize * TileMatrix.YMin;
tile.Image.Width = tileSize;
tile.Image.Height = tileSize;
tile.Image.Arrange(new Rect(x, y, tileSize, tileSize));
}
}
return finalSize;
}
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protected override Task UpdateTileLayer()
{
var updateTiles = false;
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if (ParentMap == null || ParentMap.MapProjection.Type != MapProjectionType.WebMercator)
{
updateTiles = TileMatrix != null;
TileMatrix = null;
}
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else
{
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if (TileSource != TileImageLoader.TileSource)
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{
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Tiles = new TileCollection(); // clear all
updateTiles = true;
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}
if (SetTileMatrix())
{
updateTiles = true;
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}
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SetRenderTransform();
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}
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if (updateTiles)
{
UpdateTiles();
return TileImageLoader.LoadTiles(Tiles, TileSource, SourceName);
}
return Task.CompletedTask;
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}
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protected override void SetRenderTransform()
{
if (TileMatrix != null)
{
// tile matrix origin in pixels
//
var tileMatrixOrigin = new Point(TileSize * TileMatrix.XMin, TileSize * TileMatrix.YMin);
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var tileMatrixScale = ViewTransform.ZoomLevelToScale(TileMatrix.ZoomLevel);
((MatrixTransform)RenderTransform).Matrix =
ParentMap.ViewTransform.GetTileLayerTransform(tileMatrixScale, MapTopLeft, tileMatrixOrigin);
}
}
private bool SetTileMatrix()
{
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var tileMatrixZoomLevel = (int)Math.Floor(ParentMap.ZoomLevel - ZoomLevelOffset + 0.001); // avoid rounding issues
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var tileMatrixScale = ViewTransform.ZoomLevelToScale(tileMatrixZoomLevel);
// bounds in tile pixels from view size
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//
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var bounds = ParentMap.ViewTransform.GetTileMatrixBounds(tileMatrixScale, MapTopLeft, ParentMap.RenderSize);
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// tile X and Y bounds
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//
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var xMin = (int)Math.Floor(bounds.X / TileSize);
var yMin = (int)Math.Floor(bounds.Y / TileSize);
var xMax = (int)Math.Floor((bounds.X + bounds.Width) / TileSize);
var yMax = (int)Math.Floor((bounds.Y + bounds.Height) / TileSize);
if (TileMatrix != null &&
TileMatrix.ZoomLevel == tileMatrixZoomLevel &&
TileMatrix.XMin == xMin && TileMatrix.YMin == yMin &&
TileMatrix.XMax == xMax && TileMatrix.YMax == yMax)
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{
return false;
}
TileMatrix = new TileMatrix(tileMatrixZoomLevel, xMin, yMin, xMax, yMax);
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return true;
}
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private void UpdateTiles()
{
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var tiles = new TileCollection();
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if (TileSource != null && TileMatrix != null)
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{
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var maxZoomLevel = Math.Min(TileMatrix.ZoomLevel, MaxZoomLevel);
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if (maxZoomLevel >= MinZoomLevel)
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{
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var minZoomLevel = IsBaseMapLayer
? Math.Max(TileMatrix.ZoomLevel - MaxBackgroundLevels, MinZoomLevel)
: maxZoomLevel;
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for (var z = minZoomLevel; z <= maxZoomLevel; z++)
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{
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var numTiles = 1 << z;
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var tileSize = 1 << (TileMatrix.ZoomLevel - z);
var x1 = (int)Math.Floor((double)TileMatrix.XMin / tileSize); // may be negative
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var x2 = TileMatrix.XMax / tileSize; // may be greater than numTiles-1
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var y1 = Math.Max(TileMatrix.YMin / tileSize, 0);
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var y2 = Math.Min(TileMatrix.YMax / tileSize, numTiles - 1);
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for (var y = y1; y <= y2; y++)
{
for (var x = x1; x <= x2; x++)
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{
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tiles.Add(Tiles.GetTile(z, x, y, numTiles));
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}
}
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}
}
}
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Tiles = tiles;
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Children.Clear();
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foreach (var tile in tiles)
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{
Children.Add(tile.Image);
}
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}
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}
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}