XAML-Map-Control/MapControl/Shared/Tile.cs

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// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
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// Copyright © 2023 Clemens Fischer
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// Licensed under the Microsoft Public License (Ms-PL)
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using System;
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#if WINUI
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Media.Animation;
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#elif UWP
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Animation;
#else
using System.Windows;
using System.Windows.Controls;
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using System.Windows.Media;
using System.Windows.Media.Animation;
#endif
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namespace MapControl
{
public partial class Tile
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{
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public Tile(int zoomLevel, int x, int y, int columnCount)
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{
ZoomLevel = zoomLevel;
X = x;
Y = y;
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Column = ((x % columnCount) + columnCount) % columnCount;
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}
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public int ZoomLevel { get; }
public int X { get; }
public int Y { get; }
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public int Column { get; }
public int Row => Y;
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public Image Image { get; } = new Image
{
Opacity = 0d,
Stretch = Stretch.Fill,
IsHitTestVisible = false // avoid touch capture issues
};
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public bool IsPending { get; set; } = true;
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public void SetImageSource(ImageSource image, bool animateOpacity = true)
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{
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IsPending = false;
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Image.Source = image;
if (image != null && animateOpacity && MapBase.ImageFadeDuration > TimeSpan.Zero)
{
AnimateImageOpacity();
}
else
{
Image.Opacity = 1d;
}
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}
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private void BeginOpacityAnimation()
{
Image.BeginAnimation(UIElement.OpacityProperty, new DoubleAnimation
{
From = 0d,
To = 1d,
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Duration = MapBase.ImageFadeDuration,
FillBehavior = FillBehavior.Stop
});
Image.Opacity = 1d;
}
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}
}