XAML-Map-Control/MapControl/WPF/Map.WPF.cs

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// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
// © 2020 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
using System.Windows.Threading;
namespace MapControl
{
public partial class Map
{
public static readonly DependencyProperty ManipulationModeProperty = DependencyProperty.Register(
nameof(ManipulationMode), typeof(ManipulationModes), typeof(Map), new PropertyMetadata(ManipulationModes.All));
public static readonly DependencyProperty TransformDelayProperty = DependencyProperty.Register(
nameof(TransformDelay), typeof(TimeSpan), typeof(Map), new PropertyMetadata(TimeSpan.FromMilliseconds(50)));
private Point? mousePosition;
static Map()
{
IsManipulationEnabledProperty.OverrideMetadata(typeof(Map), new FrameworkPropertyMetadata(true));
}
public Map()
{
ManipulationStarted += OnManipulationStarted;
ManipulationDelta += OnManipulationDelta;
MouseLeftButtonDown += OnMouseLeftButtonDown;
MouseLeftButtonUp += OnMouseLeftButtonUp;
MouseMove += OnMouseMove;
MouseWheel += OnMouseWheel;
}
/// <summary>
/// Gets or sets a value that specifies how the map control handles manipulations.
/// </summary>
public ManipulationModes ManipulationMode
{
get { return (ManipulationModes)GetValue(ManipulationModeProperty); }
set { SetValue(ManipulationModeProperty, value); }
}
/// <summary>
/// Gets or sets a delay interval between adjacent calls to TranslateMap or TransformMap during mouse pan and manipulation.
/// The default value is 50 milliseconds.
/// </summary>
public TimeSpan TransformDelay
{
get { return (TimeSpan)GetValue(TransformDelayProperty); }
set { SetValue(TransformDelayProperty, value); }
}
private async Task InvokeTransformAsync(Action action)
{
if (!transformPending)
{
transformPending = true;
if (TransformDelay > TimeSpan.Zero)
{
await Task.Delay(TransformDelay);
}
await Dispatcher.InvokeAsync(action);
ResetTransform();
}
}
private void OnManipulationStarted(object sender, ManipulationStartedEventArgs e)
{
Manipulation.SetManipulationMode(this, ManipulationMode);
}
private async void OnManipulationDelta(object sender, ManipulationDeltaEventArgs e)
{
translation.X += e.DeltaManipulation.Translation.X;
translation.Y += e.DeltaManipulation.Translation.Y;
rotation += e.DeltaManipulation.Rotation;
scale *= (e.DeltaManipulation.Scale.X + e.DeltaManipulation.Scale.Y) / 2d;
await InvokeTransformAsync(() => TransformMap(e.ManipulationOrigin, translation, rotation, scale));
}
private void OnMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (CaptureMouse())
{
mousePosition = e.GetPosition(this);
}
}
private void OnMouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (mousePosition.HasValue)
{
mousePosition = null;
ReleaseMouseCapture();
}
}
private async void OnMouseMove(object sender, MouseEventArgs e)
{
if (mousePosition.HasValue)
{
var position = e.GetPosition(this);
translation += position - mousePosition.Value;
mousePosition = position;
await InvokeTransformAsync(() => TranslateMap(translation));
}
}
private void OnMouseWheel(object sender, MouseWheelEventArgs e)
{
var zoomDelta = MouseWheelZoomDelta * e.Delta / 120d;
ZoomMap(e.GetPosition(this), TargetZoomLevel + zoomDelta);
}
}
}