2017-06-25 23:05:48 +02:00
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// XAML Map Control - https://github.com/ClemensFischer/XAML-Map-Control
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2024-02-03 21:01:53 +01:00
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// Copyright © 2024 Clemens Fischer
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2017-06-25 23:05:48 +02:00
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// Licensed under the Microsoft Public License (Ms-PL)
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using System;
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namespace MapControl
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{
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/// <summary>
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/// Base class for azimuthal map projections.
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/// </summary>
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public abstract class AzimuthalProjection : MapProjection
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{
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2022-03-05 18:40:57 +01:00
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protected AzimuthalProjection()
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{
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Type = MapProjectionType.Azimuthal;
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}
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2022-12-07 17:00:25 +01:00
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public override BoundingBox MapRectToBoundingBox(MapRect mapRect)
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2017-06-25 23:05:48 +02:00
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{
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2022-12-07 17:00:25 +01:00
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var center = MapToLocation(mapRect.Center);
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2022-12-02 16:50:10 +01:00
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2022-12-08 10:37:56 +01:00
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return center != null
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? new CenteredBoundingBox(center, mapRect.Width / Wgs84MeterPerDegree, mapRect.Height / Wgs84MeterPerDegree)
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: null;
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2017-06-25 23:05:48 +02:00
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}
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/// <summary>
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2018-12-20 21:55:12 +01:00
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/// Calculates azimuth and spherical distance in radians from location1 to location2.
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2017-06-25 23:05:48 +02:00
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/// The returned distance has to be multiplied with an appropriate earth radius.
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/// </summary>
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public static void GetAzimuthDistance(Location location1, Location location2, out double azimuth, out double distance)
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{
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var lat1 = location1.Latitude * Math.PI / 180d;
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var lon1 = location1.Longitude * Math.PI / 180d;
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var lat2 = location2.Latitude * Math.PI / 180d;
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var lon2 = location2.Longitude * Math.PI / 180d;
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var cosLat1 = Math.Cos(lat1);
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var sinLat1 = Math.Sin(lat1);
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var cosLat2 = Math.Cos(lat2);
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var sinLat2 = Math.Sin(lat2);
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var cosLon12 = Math.Cos(lon2 - lon1);
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var sinLon12 = Math.Sin(lon2 - lon1);
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var cosDistance = sinLat1 * sinLat2 + cosLat1 * cosLat2 * cosLon12;
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azimuth = Math.Atan2(sinLon12, cosLat1 * sinLat2 / cosLat2 - sinLat1 * cosLon12);
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2018-02-09 17:43:47 +01:00
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distance = Math.Acos(Math.Min(Math.Max(cosDistance, -1d), 1d));
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2017-06-25 23:05:48 +02:00
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}
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/// <summary>
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2018-12-20 21:55:12 +01:00
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/// Calculates the Location of the point given by azimuth and spherical distance in radians from location.
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2017-06-25 23:05:48 +02:00
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/// </summary>
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public static Location GetLocation(Location location, double azimuth, double distance)
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{
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2019-12-16 18:35:04 +01:00
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var lat = location.Latitude;
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var lon = location.Longitude;
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if (distance > 0d)
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{
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var lat1 = lat * Math.PI / 180d;
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var sinDistance = Math.Sin(distance);
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var cosDistance = Math.Cos(distance);
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var cosAzimuth = Math.Cos(azimuth);
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var sinAzimuth = Math.Sin(azimuth);
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var cosLat1 = Math.Cos(lat1);
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var sinLat1 = Math.Sin(lat1);
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var sinLat2 = sinLat1 * cosDistance + cosLat1 * sinDistance * cosAzimuth;
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var lat2 = Math.Asin(Math.Min(Math.Max(sinLat2, -1d), 1d));
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var dLon = Math.Atan2(sinDistance * sinAzimuth, cosLat1 * cosDistance - sinLat1 * sinDistance * cosAzimuth);
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lat = lat2 * 180d / Math.PI;
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lon += dLon * 180d / Math.PI;
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}
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2017-06-25 23:05:48 +02:00
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2019-12-16 18:35:04 +01:00
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return new Location(lat, lon);
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2017-06-25 23:05:48 +02:00
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}
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}
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}
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